Ryan Introducing his Project AI and Voice Assisted Chess Game
Ryan is smart and curious little code explorer turning one of his favourite Sci-Fi movies into reality with his codes.
A Chess Game Completely controlled by voice.
This is where he applied his learning from Foundations of AI, Voice/Speech Recognition and how to implement such tools in to a real world multi-player game.
The development process involved the following steps:
To operate the device, the user must say the name of the piece and the location where they want it to move.